Cebas FinalRender - это плагин для 3ds Max и 3ds Max Design, представляющий собой высококачественный рендер. Теперь поддерживает 32 и 64-битные версии 3ds Max, 3ds Max Design и позволяет рендерить сразу на 64 и 32-битных машинах. Среди новых возможностей этого релиза AQMC GI движок с режимом Camera Fly для неподвижных/деформирующихся сцен, и с режимом персонажной анимации для движущихся/деформирующихся объектов. Рендеринг высокого разрешения теперь возможен для Skin, Architecture, Light с Ambient Occlusion в новом ядре. Помимо добавления в finalRender ряда рендер-элементов, появилось множество других функций и опций, в том числе улучшенные Zdepth и Tdepth.finalRender 3.5 SE включает:- все возможности и функциональность стандартной версии finalRender 3.5;- pyroCluster 3.5 (without mental ray shaders);- finalToon 3.5;- бывший finalShaders (неограниченная лицензия сетевой визуализации).Инструкция по установке на русском языке находится в папке 'Help'.finalRender 3.5 for 3ds Max 2010-2012 and 3ds Max Design 2010-2012 is offered in 2 versions: finalRender 3.5 is targeted to the mainstream user base, while finalRender 3.5 SE (Studio Edition) is the perfect choice for bigger production houses and advanced users, seeking the maximum in quality and flexibility. Both products use the same rock solid Hollywood production-proven rendering core and produce the same rendering results (when not using any of the advanced features of 3.5 SE). With 3D Camera, developed for and first used in "Alice in Wonderland", this advanced, versatile true 3D stereo camera tool is now available to the general finalRender user.finalRender 3.5 Studio Edition includes:Render CoreLinear WorkflowRender Elements AA controlfinalToonPyroCluster3D-Stereo CameraЂЂЂ Render EffectsReinhard Tone MapperЂЂЂ Object TypesfR-ScatterfR-ProxyfR-OceanЂЂЂ Area LightsCylinder LightDome LightObject LightParticle LightRectangular LightЂЂЂ MaterialsfR-2 SidedfR-AdvancedfR-ArchitecturalfR-CarPaintfR-CarPaint2fR-DirtfR-FilletfR-GlassfR-LightfR-Matte/ShadowMatte/Shadow Self ShadowsNo Shadows from other MattesfR-MetalfR-MultiMtlfR-OceanfR-OverridefR-RE WrapperfR-SkinfR-Skin2fR-Volume SolidfR-CDfR-DistantFurfR-ElectronfR-ElevationfR-Fast SkinfR-GhostfR-LayerfR-ThinFilmfR-VelvetfR-VolumetricfR-WaxfR-WetfR-WirefR-X-RayЂЂЂ Texture MapsBitmap HDRfR-3D GradientfR-Ambient OcclusionfR-Color-CorrectfR-CurvaturefR-DirtTexfR-Layer MapfR-Mesh DistancefR-Multi/Sub MapfR-PhysicalSkyfR-RaytracefR-TensionЂЂЂ Render ElementsfR AA SamplingfR AlphafR AmbientfR Ambient OcclusionfR CausticsfR CompletefR DiffusefR DirtfR Global IlluminationfR LightingfR MaterialfR NormalfR Object-Material ID (Matte Options)fR ReflectionfR Reflection (Alpha from Reflection switch)fR RefractionfR Refraction (Alpha from Refraction switch)fR Self IlluminationfR ShadowsfR SpecularsfR Sub-Surface ScatteringfR VelocityfR VignettingfR Z-DepthЂЂЂ Object Properties: Matte/ShadowMatte/Shadow Self ShadowsNo Shadows from other MattesЂЂЂ Main Raytracer Dialog:Motion BlurTM SamplingЂЂЂ Main finalRender DialogRender Element PassesWhat is new:- Ocean object has a new feature and control tool, which is used to manage the cycle range animation. The wave cycle animation functionality of the fR Ocean Object has been improved so it provides a much better and controllable result when creating large animated ocean surfaces.- 3ds Max 2012 material viewport compatibility has been improved; fR-Ocean material is now visible in the viewport even with full transparency settings.- 3D Stereo Camera has a new added feature, were users pick specific cameras in a scene to act as the left-eye or right-eye camera for later 3D Stereoscopic rendering.- The fR Atmospheric Render Element can now offer more control and flexibility through its ЂЂЂinclude/excludeЂЂЂ list option.- finalRender's MT core has been optimized and extended; offering more robust and faster multi-core processing Canceling a multi-core rendering task along with its various processes has been enhanced to allow significantly faster response time.- Distributed Rendering has been upgraded; resolving any reported issues with Harmonics GI and animation rendering.- finalToon has been enhanced and worked on as well; breaking free from occasional ЂЂЂhangingЂЂЂ incidents reported during the rendering of certain scenes.Операционная система: Windows XP/Vista/ 7.Язык интерфейса: АнглийскийРазмер: ~ 26.9, 25.7 MB (Лекарство в архиве)Загрузить Cebas FinalRender R3.5 SE SP5 for 3ds Max 2010 (x32/x64) Загрузить Cebas FinalRender R3.5 SE SP5 for 3ds Max 2011 (x32/x64) Загрузить Cebas FinalRender R3.5 SE SP5 for 3ds Max 2012 (x32/x64)
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